#ifndef GAMESELECT_H
#define GAMESELECT_H
#include<QDebug>
#include<fstream>
#include<iostream>
#include<QShortcut>
#include<QFormLayout>
#include<QButtonGroup>
#include<QLineEdit>
#include<QTimer>
#include<windows.h>
#include<QPushButton>
#include<QToolTip>
#include<QDockWidget>
#include<QDialog>
#include<QPushButton>
#include<QStatusBar>
#include<QToolBar>
#include<QMessageBox>
#include<QColorDialog>
#include<QFileDialog>
#include<QFontDialog>
#include<QTimer>
#include<QInputDialog>
#include<QFile>
#include<QFileDevice>
#include<QWaitCondition>
#include <QWidget>
#include<QFile>
class gameselect : public QWidget
{
    Q_OBJECT
public:
    explicit gameselect(QWidget *parent = nullptr);
    void paintEvent(QPaintEvent *event) override;

signals:

};

#endif // GAMESELECT_H
